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Bioshock film stopped

Bioshock.jpgGore Verbinski directing the story rich and visually exciting adaptation of the video game Bioshock was something that sounded superbly exciting, and from the director who brought us Pirates of the Caribbean and the not bad Hollywood remake of the Japanese The Ring, you would be forgiven for thinking that Bioshock would be an easy win.

Then considering the strength of the previous films, and the huge budgets of the Pirate films, is it surprising news to hear that the pre-production work on Bioshock has been stopped because of budgetry concerns.

It's true, this doesn't appear to be a rumour either, and Universal are the ones that have stepped into the pre-production of the film and already have “let some staff go”.

According to Variety the budget has already soured to somewhere near US$160 million and now both Universal and Gore Verbinski are looking at how to cut costs, and one of those options now is to take the production outside of the United States.

“We were asked by Universal to move the film outside the U.S. to take advantage of a tax credit...We are evaluating whether this is something we want to do. In the meantime, the film is in a holding pattern.”

The article also makes the comparison to Halo, and while they are both videogame adaptations, and Halo dropped out of production, the stories are quite different and the Halo story much more complicated.

With Bioshock it's much more clear cut, it's costing too much. Stop, drop the bills, and start again, and Verbinski is keen that it will start again.

I wonder though if the studio and Verbinski are looking at the wrong adaptation right now, will a Bioshock adaptation do better than a Halo film, or a Gears of War?

However is it a surprise that these films cost so much? The production values are high for the visuals that are so easily created in a computerised world, and that's particularly true of the fantastical Bioshock don't you think?





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Comments

Oh definately, Bioshock is a film that would cost a fortune to make. To create a convincing underworld world with all the visuals that Bioshock has is much more of an undertaking than perhaps pirates of the carribean i'd say?

I really hope that they sort the costs out as I really think the storyline and theme of the game would be an amazing movie. Then again I don't want the costs so low that they cut corners with the effects/visuals as that would be a real shame.

I also wonder how the film would appeal to people who haven't played the game. I've been interrupted whilst playing the game having fights with Big Daddies using my plasmids asking what on earth I was playing as it looked really really weird. I'm very interesting in finding out what kind of storyline they want to use for the movie.

Universal have gone nuts,Either they should shell the amount of money that Gore wants(he will earn thrice of that back,thats for sure[look at POC franchise],or the should Sell out the rights to much generous/bold/farsighted Sony or Warner Bros.

Sell or Shell.

btw Bioshock and also Half Life have the story depth apt for such a budget.It would be a shame watching Bioshock going into development hell like Halo or crucified/butchered like the ill budgeted DragonBall.
Half-life anybody?

Are Sony or Warner Bros. more bold? If they were then wouldn't we be seeing a Halo film from them?

I just think there's a very budget-aversive feeling in Hollywood just now, I don't see them making these big kind of big budget films even with great directors with proven track records.

Look at them pairing back the X-Men films, they're doing it across the board.

I would love to see Bioshock made into a blockbuster big budget movie, but the sad reality is very few video game adaptations have done big box office. Hollywood wants to bridge the gap between the two "worlds" of gaming and films, (video games out gross movies most years) but Im sure it still seems too risky. Plus 2K probably (righfully) wants major profit participation, so Universal would have to make "Avatar" sized grosses to turn a profit......

I would love to see Bioshock made into a blockbuster big budget movie, but the sad reality is very few video game adaptations have done big box office. Hollywood wants to bridge the gap between the two "worlds" of gaming and films, (video games out gross movies most years) but Im sure it still seems too risky. Plus 2K probably (righfully) wants major profit participation, so Universal would have to make "Avatar" sized grosses to turn a profit......

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